Swift iOS SQLite 3
While you should probably use one of the many SQLite wrappers (I prefer FMDB, myself), if you wanted to know how to call the SQLite library yourself, you would:
Гарчиг
- 1 Configure your Swift project to handle SQLite C calls. If using Xcode 9, you can simply do:
- 2 Create/open database.
- 3 Use sqlite3_exec to perform SQL (e.g. create table).
- 4 Use sqlite3_prepare_v2 to prepare SQL with ? placeholder to which we'll bind value.
- 5 Reset SQL to insert another value. In this example, I'll insert a NULL value:
- 6 Finalize prepared statement to recover memory associated with that prepared statement:
- 7 Prepare new statement for selecting values from table and loop through retrieving the values:
- 8 Close database:
- 9 SQLite Wrapper for iOS in Swift (old Xcode)
Configure your Swift project to handle SQLite C calls. If using Xcode 9, you can simply do:
import SQLite3
In earlier versions of Xcode, you can:
1. Create bridging header file to the project. See the Importing Objective-C into Swift section of the Using Swift with Cocoa and Objective-C. This bridging header should import sqlite3.h:
#import <sqlite3.h>
2. Add the libsqlite3.tbd (or for even older versions, the libsqlite3.dylib) to your project.
Create/open database.
let DBpath = try! FileManager.default.url(for: .documentDirectory, in: .userDomainMask, appropriateFor: nil, create: true).appendingPathComponent("mainDB.sqlite") var db: OpaquePointer? = nil if (sqlite3_open(DBpath.path, &db) != SQLITE_OK) { NSLog("Error!!! Can't open database") } else { NSLog("Database OK :)") }
Use sqlite3_exec to perform SQL (e.g. create table).
if sqlite3_exec(db, "create table if not exists test (id integer primary key autoincrement, name text)", nil, nil, nil) != SQLITE_OK { let errmsg = String(cString: sqlite3_errmsg(db)!) print("error creating table: \(errmsg)") }
Use sqlite3_prepare_v2 to prepare SQL with ? placeholder to which we'll bind value.
var statement: OpaquePointer? if sqlite3_prepare_v2(db, "insert into test (name) values (?)", -1, &statement, nil) != SQLITE_OK { let errmsg = String(cString: sqlite3_errmsg(db)!) print("error preparing insert: \(errmsg)") } if sqlite3_bind_text(statement, 1, "foo", -1, SQLITE_TRANSIENT) != SQLITE_OK { let errmsg = String(cString: sqlite3_errmsg(db)!) print("failure binding foo: \(errmsg)") } if sqlite3_step(statement) != SQLITE_DONE { let errmsg = String(cString: sqlite3_errmsg(db)!) print("failure inserting foo: \(errmsg)") }
Note, that uses the SQLITE_TRANSIENT constant which can be implemented as follows:
internal let SQLITE_STATIC = unsafeBitCast(0, to: sqlite3_destructor_type.self) internal let SQLITE_TRANSIENT = unsafeBitCast(-1, to: sqlite3_destructor_type.self)
Reset SQL to insert another value. In this example, I'll insert a NULL value:
if sqlite3_reset(statement) != SQLITE_OK { let errmsg = String(cString: sqlite3_errmsg(db)!) print("error resetting prepared statement: \(errmsg)") } if sqlite3_bind_null(statement, 1) != SQLITE_OK { let errmsg = String(cString: sqlite3_errmsg(db)!) print("failure binding null: \(errmsg)") } if sqlite3_step(statement) != SQLITE_DONE { let errmsg = String(cString: sqlite3_errmsg(db)!) print("failure inserting null: \(errmsg)") }
Finalize prepared statement to recover memory associated with that prepared statement:
if sqlite3_finalize(statement) != SQLITE_OK { let errmsg = String(cString: sqlite3_errmsg(db)!) print("error finalizing prepared statement: \(errmsg)") } statement = nil
Prepare new statement for selecting values from table and loop through retrieving the values:
if sqlite3_prepare_v2(db, "select id, name from test", -1, &statement, nil) != SQLITE_OK { let errmsg = String(cString: sqlite3_errmsg(db)!) print("error preparing select: \(errmsg)") } while sqlite3_step(statement) == SQLITE_ROW { let id = sqlite3_column_int64(statement, 0) print("id = \(id); ", terminator: "") if let cString = sqlite3_column_text(statement, 1) { let name = String(cString: cString) print("name = \(name)") } else { print("name not found") } } if sqlite3_finalize(statement) != SQLITE_OK { let errmsg = String(cString: sqlite3_errmsg(db)!) print("error finalizing prepared statement: \(errmsg)") } statement = nil
Close database:
if sqlite3_close(db) != SQLITE_OK { print("error closing database") } db = nil
SQLite Wrapper for iOS in Swift (old Xcode)
Introduction
This is an easy One-Class Wrapper for most of your SQL needs while working with iOS. Background
I am working on an app that will be searching and manipulating a large amount of data, so I decided to seed and store the data in a database instead of holding it in memory and praying the app will not crash. I was unable to find anything easy to use, and even the tutorials did not give instructions on actually making anything work. They just gave a few commands, so I decided to write my own wrapper. Using the Code
To add SQLite functions to your project:
Make sure that the libsqlite3.tbd is linked to the project and you can do that in the General Settings of the app Add a header file to the project and call it BridgingHeader.h and type the following line to include the C API: Hide Copy Code
#include <sqlite3.h>
Go to "Build Settings" and find "Objective-C Bridging Header." Use the search bar to find it quickly. Double-click and type "BridgingHeader.h". If you get "Could not import Objective-C Header," try "my-project-name/BridgingHeader.h" Go to "Build Phases," "Link Binary With Libraries," and add libsqlite3.tbd Add in the SQLDataIO.swift to your project (or just create a new one and copy/paste the code in from this sample project)
Functions:
updateDatabase dbValue dbInt nextID getRows
To use: Hide Shrink Copy Code
var dbCommand: String = "" dbCommand = "CREATE TABLE Family(ID INT PRIMARY KEY NOT NULL, FirstName CHAR(100), LastName CHAR(100), Age INT);" updateDatabase(dbCommand) var databaseRows: [[String]] = [[]] var id: Int = 0 for i in 0...6 { id = nextID("Family") dbCommand = "insert into Family(ID, FirstName, LastName, Age) values (\(id), '\(firstName[i])', '\(lastName[i])', '\(age[i])')" updateDatabase(dbCommand) } dbCommand = "select ID, FirstName, LastName, Age from Family" databaseRows = getRows(dbCommand, numColumns: 4) dbCommand = "UPDATE Family SET FirstName = 'Adam' WHERE ID = 1;" updateDatabase(dbCommand) dbCommand = "select LastName from Family where ID = 1" let lName: String! = dbValue(dbCommand) dbCommand = "select Age from Family where ID = 2" let ageInt: Int = dbInt(dbCommand) dbCommand = "select Age from Family where ID = 2" let ageString: String = dbValue(dbCommand) dbCommand = "DELETE FROM Family WHERE ID = 1;" updateDatabase(dbCommand)
References:
- For Swift 2, see previous revision of this answer. (https://stackoverflow.com/revisions/28642293/7) - FMDB old and great wrapper: http://www.theappguruz.com/blog/use-sqlite-database-swift